Scott Pilgrim vs. the World: The Game is a side-scrolling beat 'em up game based on the Scott Pilgrim series of graphic novels by Bryan Lee O'Malley, coinciding with the Scott Pilgrim vs. the World movie. It was published by Ubisoft and developed by Ubisoft Montreal with Ubisoft Chengdu. It was released on the PlayStation Network in August 10, 2010, and was then released on Xbox Live Arcade in August 25, 2010. The Knives Chau Add-On Pack, adding Knives as a playable character, two game modes (Dodgeball and Battle Royale), and a patch that added the option to drop in or drop out of gameplay was released on the PlayStation Network on November 9, 2010, the same day as the movie.
Design and StyleEdit
The game is in the form of a 2D arcade sidescroller fighter where up to 4 players are able to team up to fight Ramona's evil exes. The art and design for the characters and levels has been developed by Paul Robertson, the animator who gave us Pirate Baby's Cabana Street Fight 2006 and Kings of Power 4 Billion%. Bryan Lee O'Malley met with Paul Robertson and the pair discussed a variety of issues before any attempts were made to do anything. The game has been integrated with the style of the comic as well as paying tribute to a variety of other video games including Double Dragon, Mega Man, Mario, and Guitar Hero, and is said to be highly influenced by River City Ransom.
Playable characters include Scott Pilgrim, Kim Pine, Stephen Stills, and Ramona Flowers. Also, Negascott is an unlockable character. You can also summon Knives Chau and Mr. Chau to help you. Knives and Wallace are also downloadable characters you can play as.
Loosely following the plot of the graphic novels, up to four players can play as Scott Pilgrim, Ramona Flowers, Kim Pine or Stephen Stills, who must battle through several levels in order to defeat Ramona's seven evil exes.
Characters have their own individual move sets, which can be expanded upon by gaining enough experience, and are also able to use weapons and summon Knives Chau to assist them (Each character has a different effect). During co-operative play, certain actions can be performed such as simultaneously taunting to defeat enemies or reviving fallen comrades before they lose a life. Defeating enemies earns coins (stylized Canadian currency) which can be spent on health items or attribute boosts. Players can also enter Subspace areas which act as bonus areas where extra coins can be earned. There are cheat codes that, when entered on the title screen, will unlock either a zombie survival mode, or a boss rush mode.
There are 7 levels in the game called worlds, each one contains at least 2 sections and a boss battle at the end. The player(s) must reach the end and defeat the boss in order to complete the world.
- Each character has their own ending. However, it should be noted that finishing the game with Ramona reveals the true ending like in the book and movie.
- Just like the comics and the movie, the game contains numerous references. For a list, see References in Scott Pilgrim vs. the World: The Game.
- For a list of cheats, see Scott Pilgrim vs. The World: The Game cheats.
- The sprites and animations were done by Paul Robertson and show many elements of his signature style.
Related pages Edit
- Enemies in Scott Pilgrim vs. The World: The Game
- References in Scott Pilgrim vs. the World: The Game
- Scott Pilgrim vs. The World: The Game cheats
- Scott Pilgrim vs. the World: The Game - Original Videogame Soundtrack
- Scott Pilgrim vs. the World: The Game Downloadable Content